using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using MessagePack; namespace CommonTools { public class MyMessagePacker { public static byte[] FastSerialize(T t) { byte[] bytes = MessagePackSerializer.Serialize(t); return bytes; } public static T FastDeserialize(byte[] bytes) { T mc2 = MessagePackSerializer.Deserialize(bytes); return mc2; } } [MessagePackObject] public class MyClass { // Key attributes take a serialization index (or string name) // The values must be unique and versioning has to be considered as well. // Keys are described in later sections in more detail. [Key(0)] public int Age { get; set; } [Key(1)] public string FirstName { get; set; } [Key(2)] public string LastName { get; set; } // All fields or properties that should not be serialized must be annotated with [IgnoreMember]. [IgnoreMember] public string FullName { get { return FirstName + LastName; } } } }