using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Domain
{
	public enum MusicKey
	{
		/// <summary>
		/// 音乐播放
		/// </summary>
		Play = 0x01,

		/// <summary>
		/// 暂停播放
		/// </summary>
		Pause = 0x02, 

		/// <summary>
		/// 上一首
		/// </summary>
		Prev = 0x03,

		/// <summary>
		/// 下一首
		/// </summary>
		Next = 0x04,

		/// <summary>
		/// 音量+
		/// </summary>
		VoiceInc = 0x05,

		/// <summary>
		/// 音量-
		/// </summary>
		VoiceDec = 0x06,

		/// <summary>
		/// 静音
		/// </summary>
		Mute = 0x07,

		/// <summary>
		/// 取消静音
		/// </summary>
		Unmute = 0x08,		

		/// <summary>
		/// 顺序播放
		/// </summary>
		SequentialPlay = 0x09,

		/// <summary>
		/// 随机播放
		/// </summary>
		RandomPlay = 0x0A,

		/// <summary>
		/// 单曲播放
		/// </summary>
		SingleCycle = 0x0B,

	}
}
