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2025-12-11 09:17:16 +08:00
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Common;
using Domain;
using RCUHost.Protocols;
namespace RCUHost.Implement
{
/// <summary>
/// 音乐控制
/// </summary>
public class MusicControlReceiver : GenericReceiverBase, IMusicControlReceiver
{
/// <summary>
/// 发送音乐按键
/// </summary>
/// <param name="host">主机</param>
/// <param name="key">按键</param>
public void SendKey(Host host, MusicKey key)
{
var data = CreateDataPacket( key);
SendAndPushCommandQueue(data, host.HostNumber, host.MAC);// host.IP, host.Port);
}
private byte[] CreateDataPacket(MusicKey key)
{
using (MemoryStream stream = new MemoryStream())
{
int headerLen = StructConverter.SizeOf(typeof(SystemHeader));
stream.Seek(headerLen, SeekOrigin.Begin);
stream.WriteByte((byte)0);
stream.WriteByte((byte)key);
stream.Write(new byte[] { 0, 0 }, 0, 2);
SystemHeader systemHeader = CreateSystemHeader((int)stream.Length - headerLen);
var systemHeaderData = StructConverter.StructToBytes(systemHeader);
stream.Seek(0, SeekOrigin.Begin);
stream.Write(systemHeaderData, 0, systemHeaderData.Length);
return stream.ToArray();
}
}
public override CommandType CommandType
{
get { return CommandType.MusicControl; }
}
}
}