初始化CRICS
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29
RCUHost/Protocols/RoomStatusChangedPacket.cs
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29
RCUHost/Protocols/RoomStatusChangedPacket.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace RCUHost.Protocols
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{
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/// <summary>
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/// 房态变化 Packet服务器 -> RCU
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct RoomStatusChangedPacket
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{
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/// <summary>
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/// 房态:
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/// 待租 => 0x00,
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/// 已租 => 0x01,
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/// 已预定 => 0x02,
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/// 维修 => 0x03
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/// </summary>
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public byte Status;
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/// <summary>
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/// CRC16校验
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/// </summary>
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public ushort CRC;
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}
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}
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