using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace RCUHost.Protocols
{
///
/// 房态变化 Packet服务器 -> RCU
///
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct RoomStatusChangedPacket
{
///
/// 房态:
/// 待租 => 0x00,
/// 已租 => 0x01,
/// 已预定 => 0x02,
/// 维修 => 0x03
///
public byte Status;
///
/// CRC16校验
///
public ushort CRC;
}
}