第一次提交至Git
This commit is contained in:
38
AUTS_Win/My Project/Application.Designer.vb
generated
Normal file
38
AUTS_Win/My Project/Application.Designer.vb
generated
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@@ -0,0 +1,38 @@
|
||||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' 此代码由工具生成。
|
||||
' 运行时版本:4.0.30319.42000
|
||||
'
|
||||
' 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
' 重新生成代码,这些更改将会丢失。
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
|
||||
Namespace My
|
||||
|
||||
'注意:此文件是自动生成的;请勿直接进行修改。若要更改,
|
||||
' 或者如果您在此文件中遇到生成错误,请转至项目设计器
|
||||
' (转至“项目属性”或在解决方案资源管理器中双击“我的项目”节点),
|
||||
' 然后在“应用程序”选项卡中进行更改。
|
||||
'
|
||||
Partial Friend Class MyApplication
|
||||
|
||||
<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
|
||||
Public Sub New()
|
||||
MyBase.New(Global.Microsoft.VisualBasic.ApplicationServices.AuthenticationMode.Windows)
|
||||
Me.IsSingleInstance = true
|
||||
Me.EnableVisualStyles = true
|
||||
Me.SaveMySettingsOnExit = true
|
||||
Me.ShutDownStyle = Global.Microsoft.VisualBasic.ApplicationServices.ShutdownMode.AfterMainFormCloses
|
||||
End Sub
|
||||
|
||||
<Global.System.Diagnostics.DebuggerStepThroughAttribute()> _
|
||||
Protected Overrides Sub OnCreateMainForm()
|
||||
Me.MainForm = Global.AUTS_Win.FrmMain
|
||||
End Sub
|
||||
End Class
|
||||
End Namespace
|
||||
10
AUTS_Win/My Project/Application.myapp
Normal file
10
AUTS_Win/My Project/Application.myapp
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@@ -0,0 +1,10 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
|
||||
<MySubMain>true</MySubMain>
|
||||
<MainForm>FrmMain</MainForm>
|
||||
<SingleInstance>true</SingleInstance>
|
||||
<ShutdownMode>0</ShutdownMode>
|
||||
<EnableVisualStyles>true</EnableVisualStyles>
|
||||
<AuthenticationMode>0</AuthenticationMode>
|
||||
<SaveMySettingsOnExit>true</SaveMySettingsOnExit>
|
||||
</MyApplicationData>
|
||||
35
AUTS_Win/My Project/AssemblyInfo.vb
Normal file
35
AUTS_Win/My Project/AssemblyInfo.vb
Normal file
@@ -0,0 +1,35 @@
|
||||
Imports System
|
||||
Imports System.Reflection
|
||||
Imports System.Runtime.InteropServices
|
||||
|
||||
' 有关程序集的一般信息由以下
|
||||
' 控制。更改这些特性值可修改
|
||||
' 与程序集关联的信息。
|
||||
|
||||
'查看程序集特性的值
|
||||
|
||||
<Assembly: AssemblyTitle("AUTS_Win")>
|
||||
<Assembly: AssemblyDescription("AUTS智能通用测试系统")>
|
||||
<Assembly: AssemblyCompany("INHAOS Technology Co.,Ltd")>
|
||||
<Assembly: AssemblyProduct("AUTS_Win")>
|
||||
<Assembly: AssemblyCopyright("Copyright © INHAOS 2023")>
|
||||
<Assembly: AssemblyTrademark("INHAOS")>
|
||||
|
||||
<Assembly: ComVisible(False)>
|
||||
|
||||
'如果此项目向 COM 公开,则下列 GUID 用于 typelib 的 ID
|
||||
<Assembly: Guid("5f04b8e7-3dfd-49cf-878a-af23263b600e")>
|
||||
|
||||
' 程序集的版本信息由下列四个值组成:
|
||||
'
|
||||
' 主版本
|
||||
' 次版本
|
||||
' 生成号
|
||||
' 修订号
|
||||
'
|
||||
'可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
'通过使用 "*",如下所示:
|
||||
' <Assembly: AssemblyVersion("1.0.*")>
|
||||
|
||||
<Assembly: AssemblyVersion("1.8.0.0")>
|
||||
<Assembly: AssemblyFileVersion("1.8.0.0")>
|
||||
@@ -0,0 +1,35 @@
|
||||
Imports System
|
||||
Imports System.Reflection
|
||||
Imports System.Runtime.InteropServices
|
||||
|
||||
' 有关程序集的一般信息由以下
|
||||
' 控制。更改这些特性值可修改
|
||||
' 与程序集关联的信息。
|
||||
|
||||
'查看程序集特性的值
|
||||
|
||||
<Assembly: AssemblyTitle("AUTS_Win")>
|
||||
<Assembly: AssemblyDescription("AUTS智能通用测试系统")>
|
||||
<Assembly: AssemblyCompany("INHAOS Technology Co.,Ltd")>
|
||||
<Assembly: AssemblyProduct("AUTS_Win")>
|
||||
<Assembly: AssemblyCopyright("Copyright © INHAOS 2020")>
|
||||
<Assembly: AssemblyTrademark("INHAOS")>
|
||||
|
||||
<Assembly: ComVisible(False)>
|
||||
|
||||
'如果此项目向 COM 公开,则下列 GUID 用于 typelib 的 ID
|
||||
<Assembly: Guid("5f04b8e7-3dfd-49cf-878a-af23263b600e")>
|
||||
|
||||
' 程序集的版本信息由下列四个值组成:
|
||||
'
|
||||
' 主版本
|
||||
' 次版本
|
||||
' 生成号
|
||||
' 修订号
|
||||
'
|
||||
'可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
'通过使用 "*",如下所示:
|
||||
' <Assembly: AssemblyVersion("1.0.*")>
|
||||
|
||||
<Assembly: AssemblyVersion("1.6.6.0")>
|
||||
<Assembly: AssemblyFileVersion("1.6.6.0")>
|
||||
@@ -0,0 +1,35 @@
|
||||
Imports System
|
||||
Imports System.Reflection
|
||||
Imports System.Runtime.InteropServices
|
||||
|
||||
' 有关程序集的一般信息由以下
|
||||
' 控制。更改这些特性值可修改
|
||||
' 与程序集关联的信息。
|
||||
|
||||
'查看程序集特性的值
|
||||
|
||||
<Assembly: AssemblyTitle("AUTS_Win")>
|
||||
<Assembly: AssemblyDescription("AUTS智能通用测试系统")>
|
||||
<Assembly: AssemblyCompany("INHAOS Technology Co.,Ltd")>
|
||||
<Assembly: AssemblyProduct("AUTS_Win")>
|
||||
<Assembly: AssemblyCopyright("Copyright © INHAOS 2020")>
|
||||
<Assembly: AssemblyTrademark("INHAOS")>
|
||||
|
||||
<Assembly: ComVisible(False)>
|
||||
|
||||
'如果此项目向 COM 公开,则下列 GUID 用于 typelib 的 ID
|
||||
<Assembly: Guid("5f04b8e7-3dfd-49cf-878a-af23263b600e")>
|
||||
|
||||
' 程序集的版本信息由下列四个值组成:
|
||||
'
|
||||
' 主版本
|
||||
' 次版本
|
||||
' 生成号
|
||||
' 修订号
|
||||
'
|
||||
'可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
'通过使用 "*",如下所示:
|
||||
' <Assembly: AssemblyVersion("1.0.*")>
|
||||
|
||||
<Assembly: AssemblyVersion("1.7.1.0")>
|
||||
<Assembly: AssemblyFileVersion("1.7.1.0")>
|
||||
63
AUTS_Win/My Project/Resources.Designer.vb
generated
Normal file
63
AUTS_Win/My Project/Resources.Designer.vb
generated
Normal file
@@ -0,0 +1,63 @@
|
||||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' 此代码由工具生成。
|
||||
' 运行时版本:4.0.30319.42000
|
||||
'
|
||||
' 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
' 重新生成代码,这些更改将会丢失。
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
Imports System
|
||||
|
||||
Namespace My.Resources
|
||||
|
||||
'此类是由 StronglyTypedResourceBuilder
|
||||
'类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
'若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
'(以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
'''<summary>
|
||||
''' 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
'''</summary>
|
||||
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0"), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
|
||||
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
|
||||
Friend Module Resources
|
||||
|
||||
Private resourceMan As Global.System.Resources.ResourceManager
|
||||
|
||||
Private resourceCulture As Global.System.Globalization.CultureInfo
|
||||
|
||||
'''<summary>
|
||||
''' 返回此类使用的缓存的 ResourceManager 实例。
|
||||
'''</summary>
|
||||
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
|
||||
Get
|
||||
If Object.ReferenceEquals(resourceMan, Nothing) Then
|
||||
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("AUTS_Win.Resources", GetType(Resources).Assembly)
|
||||
resourceMan = temp
|
||||
End If
|
||||
Return resourceMan
|
||||
End Get
|
||||
End Property
|
||||
|
||||
'''<summary>
|
||||
''' 重写当前线程的 CurrentUICulture 属性,对
|
||||
''' 使用此强类型资源类的所有资源查找执行重写。
|
||||
'''</summary>
|
||||
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Friend Property Culture() As Global.System.Globalization.CultureInfo
|
||||
Get
|
||||
Return resourceCulture
|
||||
End Get
|
||||
Set
|
||||
resourceCulture = value
|
||||
End Set
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
||||
117
AUTS_Win/My Project/Resources.resx
Normal file
117
AUTS_Win/My Project/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
109
AUTS_Win/My Project/Settings.Designer.vb
generated
Normal file
109
AUTS_Win/My Project/Settings.Designer.vb
generated
Normal file
@@ -0,0 +1,109 @@
|
||||
'------------------------------------------------------------------------------
|
||||
' <auto-generated>
|
||||
' 此代码由工具生成。
|
||||
' 运行时版本:4.0.30319.42000
|
||||
'
|
||||
' 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
' 重新生成代码,这些更改将会丢失。
|
||||
' </auto-generated>
|
||||
'------------------------------------------------------------------------------
|
||||
|
||||
Option Strict On
|
||||
Option Explicit On
|
||||
|
||||
|
||||
Namespace My
|
||||
|
||||
<Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
|
||||
Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0"), _
|
||||
Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Partial Friend NotInheritable Class MySettings
|
||||
Inherits Global.System.Configuration.ApplicationSettingsBase
|
||||
|
||||
Private Shared defaultInstance As MySettings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New MySettings()),MySettings)
|
||||
|
||||
#Region "My.Settings 自动保存功能"
|
||||
#If _MyType = "WindowsForms" Then
|
||||
Private Shared addedHandler As Boolean
|
||||
|
||||
Private Shared addedHandlerLockObject As New Object
|
||||
|
||||
<Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
|
||||
Private Shared Sub AutoSaveSettings(sender As Global.System.Object, e As Global.System.EventArgs)
|
||||
If My.Application.SaveMySettingsOnExit Then
|
||||
My.Settings.Save()
|
||||
End If
|
||||
End Sub
|
||||
#End If
|
||||
#End Region
|
||||
|
||||
Public Shared ReadOnly Property [Default]() As MySettings
|
||||
Get
|
||||
|
||||
#If _MyType = "WindowsForms" Then
|
||||
If Not addedHandler Then
|
||||
SyncLock addedHandlerLockObject
|
||||
If Not addedHandler Then
|
||||
AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings
|
||||
addedHandler = True
|
||||
End If
|
||||
End SyncLock
|
||||
End If
|
||||
#End If
|
||||
Return defaultInstance
|
||||
End Get
|
||||
End Property
|
||||
|
||||
<Global.System.Configuration.UserScopedSettingAttribute(), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Configuration.DefaultSettingValueAttribute("")> _
|
||||
Public Property LastProjectName() As String
|
||||
Get
|
||||
Return CType(Me("LastProjectName"),String)
|
||||
End Get
|
||||
Set
|
||||
Me("LastProjectName") = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
<Global.System.Configuration.UserScopedSettingAttribute(), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Configuration.DefaultSettingValueAttribute("")> _
|
||||
Public Property LastProcessStationName() As String
|
||||
Get
|
||||
Return CType(Me("LastProcessStationName"),String)
|
||||
End Get
|
||||
Set
|
||||
Me("LastProcessStationName") = value
|
||||
End Set
|
||||
End Property
|
||||
|
||||
<Global.System.Configuration.UserScopedSettingAttribute(), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Configuration.DefaultSettingValueAttribute("")> _
|
||||
Public Property StationReleaseDirPath() As String
|
||||
Get
|
||||
Return CType(Me("StationReleaseDirPath"),String)
|
||||
End Get
|
||||
Set
|
||||
Me("StationReleaseDirPath") = value
|
||||
End Set
|
||||
End Property
|
||||
End Class
|
||||
End Namespace
|
||||
|
||||
Namespace My
|
||||
|
||||
<Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _
|
||||
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
|
||||
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _
|
||||
Friend Module MySettingsProperty
|
||||
|
||||
<Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _
|
||||
Friend ReadOnly Property Settings() As Global.AUTS_Win.My.MySettings
|
||||
Get
|
||||
Return Global.AUTS_Win.My.MySettings.Default
|
||||
End Get
|
||||
End Property
|
||||
End Module
|
||||
End Namespace
|
||||
15
AUTS_Win/My Project/Settings.settings
Normal file
15
AUTS_Win/My Project/Settings.settings
Normal file
@@ -0,0 +1,15 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="My" GeneratedClassName="MySettings" UseMySettingsClassName="true">
|
||||
<Profiles />
|
||||
<Settings>
|
||||
<Setting Name="LastProjectName" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="LastProcessStationName" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
<Setting Name="StationReleaseDirPath" Type="System.String" Scope="User">
|
||||
<Value Profile="(Default)" />
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
||||
78
AUTS_Win/My Project/app.manifest
Normal file
78
AUTS_Win/My Project/app.manifest
Normal file
@@ -0,0 +1,78 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<!-- UAC 清单选项
|
||||
如果想要更改 Windows 用户帐户控制级别,请使用
|
||||
以下节点之一替换 requestedExecutionLevel 节点。n
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" />
|
||||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" />
|
||||
|
||||
指定 requestedExecutionLevel 元素将禁用文件和注册表虚拟化。
|
||||
如果你的应用程序需要此虚拟化来实现向后兼容性,则删除此
|
||||
元素。
|
||||
-->
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- 设计此应用程序与其一起工作且已针对此应用程序进行测试的
|
||||
Windows 版本的列表。取消评论适当的元素,
|
||||
Windows 将自动选择最兼容的环境。 -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />-->
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />-->
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />-->
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />-->
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />-->
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<!-- 指示该应用程序可感知 DPI 且 Windows 在 DPI 较高时将不会对其进行
|
||||
自动缩放。Windows Presentation Foundation (WPF)应用程序自动感知 DPI,无需
|
||||
选择加入。选择加入此设置的 Windows 窗体应用程序(面向 .NET Framework 4.6)还应
|
||||
在其 app.config 中将 "EnableWindowsFormsHighDpiAutoResizing" 设置设置为 "true"。
|
||||
|
||||
将应用程序设为感知长路径。请参阅 https://docs.microsoft.com/windows/win32/fileio/maximum-file-path-limitation -->
|
||||
<!--
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
-->
|
||||
|
||||
<!-- 启用 Windows 公共控件和对话框的主题(Windows XP 和更高版本) -->
|
||||
<!--
|
||||
<dependency>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity
|
||||
type="win32"
|
||||
name="Microsoft.Windows.Common-Controls"
|
||||
version="6.0.0.0"
|
||||
processorArchitecture="*"
|
||||
publicKeyToken="6595b64144ccf1df"
|
||||
language="*"
|
||||
/>
|
||||
</dependentAssembly>
|
||||
</dependency>
|
||||
-->
|
||||
|
||||
</assembly>
|
||||
Reference in New Issue
Block a user